eLearning Series Part 6: Culture
eLearning Series Part 6: Culture
Submitted by Nicholas Ivins on
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Submitted by Nicholas Ivins on
Submitted by Nicholas Ivins on
Another major consideration in any discussion of eLearning concerns complexity.
Submitted by Nicholas Ivins on
Last week, we suggested that you discuss with your colleagues the question, "How important is it to us that we encourage and motivate the students who take our eLearning training?"
Also, you will find that there are a variety of other people who need motivation to successfully implement any eLearning plan. Besides the IT people, your course writers and course facilitators are important participants who will need motivational support.
Use the following motivation rankings to discuss facilitator motivation, with your colleagues.
Submitted by Nicholas Ivins on
The first consideration is the motivation of those involved—both those producing and those receiving the content.
Submitted by Nicholas Ivins on
Submitted by Nicholas Ivins on
Submitted by Brian Ward on
Submitted by Richard Morris on
Submitted by Nicholas Ivins on
On my recent trip to Asia to interact with LT staff there, we discussed the question, "Why is it that someone will not spend much time doing an e-learning course yet will spend hours playing a video game?" Our discussion led us to make a list of the characteristics of a video game that keep players involved. Here is a list of what we thought were important elements of a video game.
Submitted by Jim Manley on
